Who I Am
Hej. I’m Eduards — a mechatronics engineering student at Chalmers University of Technology in Gothenburg, Sweden.
I grew up taking things apart to understand how they work. That curiosity never went away — it just evolved from disassembling toys into designing embedded systems, writing firmware, and iterating on mechanical prototypes at 2am in the university lab.
I think in systems. I like understanding how pieces fit together — whether that’s a stepper motor driving a disc mechanism, a UVM testbench verifying an ASIC block, or an engineering workflow connecting tools through the terminal.
Why This Website Exists
This isn’t a portfolio. It’s a long-term engineering notebook.
I document my work publicly because writing forces clarity. When I explain a design decision, I understand it better. When I record how a prototype failed, I remember why the next iteration succeeded.
The website exists to:
- Preserve engineering decisions that would otherwise be forgotten
- Track how my thinking evolves over time
- Create a personal reference I can return to
- Share ideas with anyone curious enough to explore
Every page answers a different question about the same underlying body of engineering work. The timeline shows when. Projects show what. Workflows show how. This page explains why.
Engineering Philosophy
A few principles I keep returning to:
Build to understand. I don’t fully understand something until I’ve built it. Reading documentation gives knowledge. Building gives intuition.
Document decisions, not just results. The interesting part of engineering is rarely the final product — it’s the reasoning that led there. Why this motor? Why this architecture? Why not the obvious alternative?
Prefer simplicity. Not simplicity as minimalism for its own sake, but simplicity as the result of understanding a problem deeply enough to solve it without unnecessary complexity.
Tools should disappear. A good workflow gets out of the way. If I’m thinking about the tool instead of the problem, the tool needs to change.
Learn by building, not by collecting. Technologies are means, not ends. I don’t learn a language to add it to a list — I learn it because a project demands it.
Engineering Interests
The problems I find most interesting sit at the boundary between software and hardware:
- Embedded systems — firmware, microcontrollers, real-time constraints
- Digital design — RTL, verification, the logic beneath the abstraction
- Mechanical design — mechanisms, 3D printing, physical prototyping
- Engineering tooling — building tools that make engineering faster
- Systems thinking — understanding how components interact at scale
I’m drawn to problems where the solution requires thinking across disciplines rather than within one.
Beyond Engineering
I read in three languages — Swedish, English, and sometimes Russian. My favourite book is Project Hail Mary by Andy Weir, which is essentially engineering problem-solving disguised as science fiction.
About This Website
The site is a static Hugo site built with a custom theme called Maker Log. Content is authored in Org Mode and exported to markdown.
The architecture is designed around interconnected Knowledge Nodes — each piece of content can reference any other, and the system renders those relationships automatically. The timeline is generated from existing content rather than maintained separately.
The design follows engineering documentation aesthetics: dark theme, monospace metadata, serif body text, calm typography. No JavaScript frameworks. No build pipelines. Just Hugo templates, SCSS, and content.
Get in Touch
I enjoy conversations about embedded systems, digital design, engineering workflows, and building things that bridge software with the physical world.